Assignments Market



Java Snack Machine

TenThousandsSteps.org have recently embarked on releasing a new range of healthy low fat/salt and sugar snack machines in universities across London. You have recently started an apprenticeship with them to develop the software for this new range snack machines. The company pays £0.45 for each snack. This software will provide both the user interface for the user and business logic for dispensing a snack to the user. The current snacks and prices on offer are: ·   &n...

View Assignment

Java Morse code

Java Code Write a program that asks the user to enter a string and then converts that string to Morsecode. Morse code is a code where each letter of the English alphabet, each digit, and variouspunctuation characters are represented by a series of dots and dashes. Table 8-15 showspart of the code.   MOST  IMPORTANT ( Note: use a parallel array of char[] and String[] to keep the mapping between ASCII and Morse codes )    Additional requirements: 1. Need to have prope...

View Assignment

V.B vehicle information

Create a program that allows the user to manage vehicle information including:• License plate number• Owner name• Owner phone numberThe user interface will be GUI-based providing the following capabilities:• Add up to 100 vehicles• Remove specified vehicles• View a sorted list of all known license plates• View the data for a specified vehicle• Save the database contents into a file• Load a saved database from a fileSee project scoring rubric in file attached.

View Assignment

Java car's fuel gauge and odometer

For this assignment, you will design a set of classes that work together to simulate a     car's fuel gauge and odometer. The classes you will design are the following:     The FuelGauge Class: This class will simulate a fuel gauge. Its responsibilities are as     follows:     • To know the car’s current amount of fuel, in gallons.     • To report the car’s current amount of fuel, in gallons.     • To be able to increment the amount of fuel by 1 gallon. This simulates putting fuel in     the car...

View Assignment

Dr java problem

You are to write a program to produce personalized computer simulated flash cards for the arithmetic operators + - * and /. In other words, you are to place a problem (Problem object) on the screen (Wind object), wait for the player to enter their answer, and compare their answer to the correct answer. If their answer is correct you should display randomly, one of five different, motivational messages (like WOW or FANTASTIC, etc.). If their answer is incorrect you should display a supportive err...

View Assignment